My client came to me with a rough concept idea, a detailed researched business idea and a name. It was the first time for this team developing a material app. Requested was a material design for a card stack. Which is unusual cause it is not covered by the Google design guidelines. I like challanges so, this is what i came up with:
I talked my development team through the layout and we saved a lot of time with doing the measurements together. With “10 seconds testing” i verified expectation towards the interface very quickly.
Material design, a simple and little playful look was requested. And the limitation which third party graphics can be used was huge. There isn’t that much data left for leading people into a fitting choice so i had to make it. I used 3 hours to make 6 simple illustrations for each major category.
Brand as Userexperience
From the beginning we planned and took care of where and when will the brand and animation take place. As team we thought about it and most of it is done by pen & paper. A huge problem was and still is the identity of the idea and brand. I’d like to point out i’m not responsible for the name or idea.
Thank you Team for accepting and embracing the user centered design and strategy we developed together. It was a pleasure working with all of you.
The current application is US only.
- Platform: Android
- Design language: Material
- Time: 0 - 14 day’s
- Designer: Marie Schweiz
- Jobs owned: Lead UX and Visualdesign
- Client: Fonpit AG